Workshop: Rapid Prototyping in Virtual Environments

September 14, 2017
10:00am  -  5:00pm
Red Oak

VR is everywhere right now. As a UX professional how can you make the leap to this world? Together we will look at prototyping an application experience through low & high fidelity methods. We will collaborate as a design thinking team to construct and get a basic understanding of working in virtual spaces. Along the way we will cover the challenges of control systems, platform segmentation, interaction patterns, tools, techniques, and a roadmap to help you on your learning journey.

What attendees should bring:
Computer & HTML knowledge helpful

Your Instructor

Preston McCauleyPreston McCauley’s 20 year career in the UX industry has given him the opportunity to not only create and manage literally hundreds of applications and projects but also to develop the rare industry knowledge and skill to bring a product through the entire lifecycle. At the root of his many successes is the ability to pull together multiple domains of knowledge, identify problems, and solve them through design thinking activities.

For the last several years he has been deep in the design, development, and bleeding edge of AR / VR / MR and immersive computing. He loves looking into the near & distant future to come up with practical ways to solve design problems for today and tomorrow.

He is a co-founder of the UX program at SMU Cape in Dallas Texas where he teaches Practical UX strategy & process methodology. He also is a co-founder of the AR / VR / MR Development & UX Group in Dallas texas. You can follow along daily with his learnings on as well as daily resources on twitter @uidesignguide.

Thursday, September 14
10 am – 5:00 pm
Limit 21 participants

Session Category :  Workshop