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WHO WE ARE

Big Design is a way of thinking, not just an event. Let’s work together on your marketing, recruiting, sales, and thought leadership needs.

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WHAT WE DO

We have monthly meetups, a conference, book club, and mentoring events to help people with grow in their research and design careers.

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WHY US?

We are a non-profit organization with over 15 years of experience. We work with large brands and startups. Our reach is over 15,000 people globally.

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    2021 Keynote Speakers

    Learn from these authors, experts, and thoughts leaders.

    Program

    The conference is online for 3 day from 5-7 October 2021. Enjoy presentations from authors and experts.
    Day 1
    05 Oct 2021
    Day 2
    06 Oct 2021
    Day 3
    07 Oct 2021

    Pushing for More Inclusive Foundations

    Our work toward making our products and experiences more inclusive can’t just be considered at the end of the design process; it’s foundational. As designers, we’re well-positioned to push for positive change, but it’s not always easy. I’ll speak about my experience creating a non-binary persona for a Fortune 500...
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    Michael Champlin
    Michael Champlin

    Non-English Editions of Wikipedia Have a Misinformation Problem

    The Japanese Wikipedia is the most visited language in Wikipedia after the English Wikipedia. Increasingly, it’s contributing to the rise of historical revisionism in the country. On the pages of particularly sensitive historical topics, Japanese Wikipedia tends to exclude important information inconvenient to the Japanese public and/or include inaccurate and...
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    Yumiko Sato
    Yumiko Sato

    Never Ask “Why”: Running Design Critiques in an Agile World

    Asking “why” in design critiques invariably puts the designer into a defensive position: “Why did you do it this way?” or worse “Why _didn’t_ you do it that way?”. Rather than explaining their design, “why” questions force a designer to justify them. This can lead to tension and bruised egos,...
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    Jason Cranford Teague
    Jason Cranford Teague

    The Enterprise Human Experience Advocate

    Human dignity, however you define it, should be a fundamental quality of any designer. Companies now recognize, great design involves far more than just meeting functional or business needs. It needs to engage the human experience in new, unexpected ways. We should design things so that people can use them...
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    Branco Kuznar
    Branco Kuznar
    DeWayne Esson
    DeWayne Esson

    [KEYNOTE]: Zero to Hero – How to Build Your Value + Become an Asset in Your Career

    Far too many of our nation’s best and brightest tech professionals work as hard as they can to advance their careers without really understanding how important it is to build their value and communicate their worth. It’s time to teach these professionals how to work smarter, not just harder, to...
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    Lauren Hasson
    Lauren Hasson

    An Integrated Approach to Research to Treat People with Dignity

    A deep understanding of your target market’s needs across all phases of the journey from non-customer to customer is the starting point for treating customers with dignity. This is also the most direct path to delivering positive business outcomes. However, current UX research focusing on product user interactions is often...
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    Michaela Mora
    Michaela Mora

    Panel: Authors of 97 Things UX Practitioners Should Know

    Dan Berlin moderates a panel of authors from the O’REILLY book called 97 Things UX Practitioners Should Know. It is an Amazon bestseller in many different categories. The authors will discuss a variety of topics including user research, design, strategy, usability, design operations, and more. It is your chance to...
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    Dan Berlin
    Dan Berlin
    Joe Sokohl
    Joe Sokohl
    Holly Schroeder
    Georgiy Chernyavsky
    Georgiy Chernyavsky
    Priyama Barua
    Priyama Barua

    More than a Resume: Lessons from 20 Years of HCI Experience

    We are more than our resumes. Each of us has a story to tell about where we started and how we got to where we are today. Our work, our friends, and our contribution tell us more about our “self” than our resumes and portfolios. Join Joe Meersman for some...
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    Joe Meersman
    Joe Meersman

    Look Who’s Talking: How to Make Designers Work Amiably

    There are more than 60 designers at DataArt, all of them distributed between Russia, Ukraine, Argentina, and other countries. Sometimes, we staff the project with several designers, who barely know each other, or come from various locations. Often it leads to the fact that opinionated and experienced people start arguing...
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    Anastasia Rezhepp

    Crushing Constraints as a Marginalized Group

    As designers, we take pride in what we do. Creating experiences to improve the lives of many despite the constraints of budgets, technology, and the like. Designers of marginalized backgrounds design & exist in an industry that begs to be reinvented while battling the constraints of the social system we...
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    Shara Rosenbalm
    Shara Rosenbalm

    Concept Testing with Confidence

    When going from zero to one with a new feature, product, or service, it is crucial to find out if your solution is useful before ensuring that it is usable. Designers can increase their influence and inspire stakeholder confidence by testing out the “what” before researching the “how.” In this...
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    Brittany Sumarsono
    Brittany Sumarsono

    Why Business Needs Research: A Look at Human Decision Making Process

    Unless you work for a mature organization which has systematically internalized UX Research, justifying the need for research dollars is something most senior researchers have had to go through at least once in their career, if not more. It is indeed an uneasy feeling to know that I, the researcher, need...
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    Anoop Jayakumar
    Anoop Jayakumar

    [KEYNOTE] Racism Untaught: Revealing and Unlearning Racialized Design

    Racism Untaught is focused on cultivating learning environments for people to further explore issues of race and racism, from the obvious to the invisible. Racism Untaught is a framework that was inspired by the need to incorporate design-led interventions into the design research process to assists participants in identifying racialized design...
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    Terresa Moses
    Terresa Moses
    Lisa Mercer
    Lisa Elzey Mercer

    You Have a Seat at the Table: Now What?

    During last year’s conference, I spoke about getting a seat at the table through UX measurement. The title of the talk was: “Seat at the table: can’t spell executive without UX” This year I’ll present a short summary of last year’s talk and will present the wins and challenges of...
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    Rima Campbell
    Rima Campbell

    Panel: From Toxicity to Dignity (How Gamers Create a Communication Space)

    Toxicity is so widespread in our online communities, it is hard to imagine a future without it. Multiplayer gaming is no different, but our research points to a solution: gamers are designers! For the love of the game and for self-preservation, many gamers bypass existing tools, and instead stitch together...
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    Ben Clark
    Benjamin Clark
    Jessica Keller
    Jessica Keller
    Christina Wasson
    Christina Wasson
    Sally Darling
    Sally Darling
    Lisa Stocker
    Lisa Stocker
    Jinweng Wang
    Jinweng Wang

    Adopt and Adapt: A Jump-Start Strategy for Driving Experience Culture

    Designing for Dignity — effectively, consistently, and at scale — requires a full toolkit of experience standards, governance, and training. The problem? Developing such a toolkit consumes tons of time and energy. In practice, most teams end up putting “real work” first. Try our Adopt/Adapt method instead! Adopt existing free/open/public...
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    Louise Craig
    Louise Craig
    Susan Price
    Susan Price

    Queer Global: A Case Study in Designing for Dignity

    This talk will highlight the UX work of the Queer Global team to design for dignity in the specific areas of accessibility and universal design, and design ethics, strategy, and integration. In this case study, we will how a globally diverse team of people collaborating across the globe to ensure...
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    Rachel Goodman
    Jenna Bradford
    Jenna Bradford

    Be a Cultivator of Ideas

    One of the UX Designer’s primary roles to not generate all the ideas, but to cultivate ideas from all of the various stakeholders in a project. Early on in my career, I thought I had to be the source of all the design ideas. I later learned that this was...
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    Matthew T. Rader
    Matthew T. Rader

    [KEYNOTE] How We Do the Work Matters

    We have told ourselves and each other for years that we should be happy with small victories — we worked with our teams to make the world a little more accessible. And yes, knowing that we made a difference is both motivating and professionally satisfying. But what happens when that...
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    Derek Featherstone
    Derek Featherstone

    Mentorship Panel: Experience is the Teacher

    Jan Ballard leads a discussion on o mentorship case study of an ongoing industry/academic program in Dallas–Fort Worth that brings professionals at Dialexa together with eager students in design, tech, business, and engineering to problem solve real-world projects in an eight-week, sprint-based experience. Students get experience, while professionals mentor young...
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    Jan Ballard
    Jan Ballard

    Designing Beyond Products: Case Study in Restorative Justice

    Design thinking and user research are increasingly standardized, predictable, and “deliverable” in their methodology. As designers, we reference precise Venn diagrams that show the intersection of users, organizations, and systems—we tell our clients that that sweet spot in the middle is where great products are built. Or we show them...
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    Clinton Carlsen

    Love-Centered Design

    What is more important to you? a. Designing a delightful user experience b. Self-love, intimacy, peace, and freedom If your answer is the latter, join Preet Dalal in a session that’s half opinion talk, half interactive sticky-noting workshop, in which you’ll learn how to think beyond your career to meaningfully...
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    Preet Dalal
    Preet Dalal

    High-Value, Low-Cost Learning Experiences

    We are a non-profit organization.

    Big Design is a non-profit organization that provides education, professional development, and community service opportunities to design professionals and students. Over the past 15 years, we have raised over $100,000 to support the design community. Big Design has given away free conference passes, sponsored global events to hear from under-represented voices, started two college scholarships, performed free portfolio workshops, supported Hurricane Katrina victims, and more. We hope you will attend the conference, and build your future legacy.

    One Day Booth Pass
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    One Day Pass – Saturday
    219.00 USD

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    219.00 USD

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    199.00 USD

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    249.00 USD

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    319.00 USD

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    Sept 19th Workshop–SOLD OUT
    199.00 USD

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    Recent News

    Love-Centered Design

    What is more important to you? a. Designing a delightful user experience b. Self-love, intimacy, peace, and freedom If your answer is the latter, join...
    Read More